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Frank Beddor
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Frank Beddor   Frank Beddor is the New York Times bestselling author of The Looking Glass Wars, Seeing Redd, and ArchEnemy, an adaptation or rather "true telling" of Alice's Adventures in Wonderland. Frank Beddor is also a former world champion freestyle skier; he did the ski stunts for John Cusackís character in the movie Better Off Dead. He later produced the highest grossing comedy of all time: Thereís Something About Mary.

Buy Frank Beddor's Books at the following locations:
Amazon.com
BarnesAndNoble.com
Audible.com (downloadable audio books)
IndieBound.org (independent bookstores)
Borders.com
  Related Links:
Frank Beddor's Homepage
CardSoldierWars.com

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This episode originally aired on 12/10/2009 with the following authors:
Note: The following interview has been transcribed from The Author Hour radio show. Please excuse any typos, spelling and gramatical errors.

Interview with Frank Beddor

 
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Bonus Question(s) that Didn't Air on the Live Radio Show

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Matthew Peterson: Let me ask you a bonus question now. I know you have a card game. So tell us a little bit about the card game that youíve created for the series.

Frank Beddor: What I was hoping to do was create a little respite for the readers between books. And so it started off with a role playing game called the Card Soldier Wars. Itís an online game. And then within that game Iíve created the Looking Glass Wars card game thatís based on the Japanese game of Go.

Matthew Peterson: Okay.

Frank Beddor: And so itís a virtual game that allows you to choose a side. You deal your deck, your cards, onto a battlefield, and then itís the strategy game that incorporates attack and defensive cards. And then certain cards have glow and certain magical properties that give you added strength to the cards that are on the field. So I supposed itís not dissimilar to games like Magic and the Gathering and things like that.

Matthew Peterson: Okay.

Frank Beddor: But itís going to be available right now.

Matthew Peterson: Well, thatís very popular. Those type of games are very popular for middle grade and young adults.

Frank Beddor: Hopefully.

Matthew Peterson: And you also have a roller coaster that youíre designing or some . . . you have like a video of a roller coaster on your website and I thought that was interesting. Whatís up with that? [laughs]

Frank Beddor: [laughs] You know what happened is I had a dream about what a really cool roller coaster would look like. This was now five or six years ago when I was still in the middle of book one. And I happened to be working with a concept artist who worked for an amusement . . . his day job was working for an amusement park design firm, and so I told him about the roller coaster and he said, ďYou know, that would make a great roller coaster. Do you want me to do some sketches?Ē And so he did these sketches and I always kid everybody itís going to premier in July one day.

Matthew Peterson: [laughs]

Frank Beddor: And if not, if they make the movie, itíll be at Universal Studios or wherever, Disney, or wherever. So I put it up for fun, you know, just letting people know that Iím thinking ahead.

Matthew Peterson: Yeah. Well, I thought that was funny. When I . . . very first time I went to Disneyland I think I was like four years old, or five years old. It was a long drive home and my brother and I were designing an amusement park that we were going to build.

Frank Beddor: See!

Matthew Peterson: And it was going to be called Magic Bombland. [laughs]

Frank Beddor: Bombland?!

Matthew Peterson: Yeah! [laughs] I donít know if people would actually survive the rides, but . . . [laughs]

Frank Beddor: Yes, well it doesnít sound like it. Sounds like a Middle East theme park. [laughs]

Matthew Peterson: [laughs] You go in, but you never go out.

Frank Beddor: Well, see, so I wasnít that crazy. So that makes me feel better.

Matthew Peterson: Yeah.

Frank Beddor: It was worth the interview just to learn that.

Matthew Peterson: Yeah.


Extra Material That was Cut from the Show Because of Time Constraints

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Matthew Peterson: And your Alice is unlike the one that weíre familiar with. In the Disney movie, sheís kind of like this little girl who doesnít know what sheís doing, but yours is definitely more assertive and . . .

Frank Beddor: Mineís more of the reluctant hero story. You know, she was destined and then she was thrown into this role. If she hadnít been exiled, she would have been the heir apparent.

Matthew Peterson: Uh huh.

Frank Beddor: And so she ends up catching up for lost time and then finding herself on the throne and not really prepared for the deep responsibility to the people and to the Queendom. And because she grew up in England, she longs for that part of her life as well. So sheís conflicted whether she should be living this idyllic life in Oxford, if no one had kidnaped her and brought her back, or if she should be here fighting the likes of King Arch to save a people and to save a world.


* * * * * * * * * *


Frank Beddor: And by the way, if you look at Gregory Maguireís book, Wicked, going the musical route is not a bad thing either and thatís an option. Iíve been approached by producers to turn my books into a musical first and then to see what happens with the movies. So, you know, thereís lots of opportunities. Iím just happy that my books are standing on their own two feet and theyíre almost complete with the exception of the last graphic novel and then weíll see what happens.

Matthew Peterson: Yeah. Well, I know in the past--my wife and I were just talking about this--you know, there were two volcano movies that came out at the same time, and two asteroid movies about to hit the planet . . .

Frank Beddor: Yeah. Right.

Matthew Peterson: Itís kind of like... You know, I ended up watching all of them and thereís lots of other movies that were the same thing.

Frank Beddor: Yep.

Matthew Peterson: Itís kind of like the gas stations. You know, why is there always a gas station on the other side of the [street]? Thereís two gas stations across from each other.

Frank Beddor: Right.

Matthew Peterson: You know, itís interesting how that works. Thatís why I was asking.

Frank Beddor: And you know, mine, even if we started today, would take 2 or 3 years. If we started today, it would be 2012 at the earliest, if not 2013, because of the pre-production, the production, the post-production, and putting it on the schedule. So thereíll be a lot of room between Timís movie and my movie. But for right now, this short window of time between now and March 5th when it comes out, thereís more uncertainty.



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